Candy Crush Saga - Wikipedia

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Buy a game candied game

Postby Zulusho В» 13.02.2019

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It is a variation of their browser game Candy Crush. In the game, players complete levels by swapping colored pieces of candy on a game board to make a match of three or more of the same color, eliminating those candies from the board and replacing them with new ones, which could potentially create further matches.

Matches of four or more candies create unique candies that act as power-ups with larger board-clearing abilities. Boards have various goals that must be completed within a fixed number of moves or limited amount of time, such as a certain score or collecting a specific number of a type of candy.

Candy Crush Saga is a "match three" game , where the core gameplay is based on swapping two adjacent candies among several on the gameboard as to make a row or column of at least 3 matching-colored candies. On this match, the matched candies are removed from the board, and candies above them fall into the empty spaces, with new candies appearing from the top of the board.

This may create a new matched set of candies, which is automatically cleared in the same manner. The player scores points for these matches and gains progressively more points for chain reactions.

The game is split among many levels, which must be completed in sequence. Each level poses a different challenge to the user, such as achieving a minimum score in a fixed number of moves or clearing candies in a fixed number of moves to bring special ingredients to the bottom of the board.

Boards have a number of different configurations and may include special spaces that have their own unique rules, such as spaces covered with jelly that must be cleared by making a match on that space. Otherwise, they will lose one life and must try again.

If the player runs out of lives, they have to wait for some period of real-world time while their lives regenerate before attempting the level again. The game has been expanded with a number of episodes, adding a few dozen new levels per episode as well as new gameplay mechanics.

Each episode has 15 levels of gameplay. In the game's first major expansion, the game added a separate set of levels in the Dreamworld. While levels had the same goals, the players had to balance matches of candies of two randomly selected colors to avoid disrupting the sleeping Odus the Owl; if they did, the level was considered lost and the player had to try again.

If they collected enough matched candies to fill a meter, the game would automatically activate the Moon Struck power: the board was cleared of all candies of those two colors, and the player gained a few turns of additional matches without needing to balance colors.

After this, Odus returned to sleeping and two new colors were randomly selected for the balance. This continued until the player completed the level or ran out of turns as in the main game. Dreamworld levels used a different set of lives from the main game, allowing the player to switch back and forth between these modes. The Dreamworld is no longer accessible. The game is primarily monetized through in-app purchases through either a credit card , iTunes credits or Google Play credits ; players begin with five "lives", lost whenever a level is failed.

This applies to all of King's games. When they are exhausted, users can either send requests to their Facebook friends for more lives, wait for them to replenish themselves a life is restored every half-hour , or purchase them.

Initially when a player makes a purchase for new lives, they receive five new lives for a specific dollar amount. In a recent update, when a player makes a purchase for new lives, the player receives gold bars, the quantity depending on how much money they spend. Gold bars can be used for new lives, extra moves, boosters or to unlock a new episode. At certain points, primarily at the start of new "episodes", users must also either purchase or receive a request from at least three friends before they may access the next set of levels.

An update meant players only waited for 3 days to unlock the next episode. Boosters, to make the levels easier, can be bought using in-app purchases. Throughout the game, the player solves puzzles so Tiffi short for Toffette can solve problems plaguing the residents of the Candy Kingdom.

These include tutorial guide Mr. Toffee, whose voice was changed from an over-the-top French accent in the original version of the game into a more modest deep male voice; [8] the Easter Bunny ; the shop owner Mr. Yeti; Odus the owl from Dreamworld levels; the villainous Bubblegum Troll; and many others. Prior to the release of Candy Crush Saga , most of King's games were browser games offered through their website or partner portals such as Yahoo!

Several of their games featured tournament-style gameplay, where players could spend money to enter competitive tourneys for in-game boosts, which served as one of the main form of revenue for the company in addition to in-game item sale microtransactions and advertisements. At this point, King started to determine how it could enter the Facebook and the associated mobile game markets, breaking up its web development department to work on Facebook and mobile games in , including bringing several of their existing browser games to those platforms.

In April , King released its first cross-platform Facebook and mobile game, Miner Speed , [13] which had a simple match-3 concept that borrowed concepts from Bejeweled that helped the company figure out the transition between Facebook and mobile games for this new direction.

These saga elements allowed for the basics of social gameplay, but did not require the time investment that then-popular titles like Zynga's Farmville required; players could play just for a few minutes each day through the saga model.

Candy Crush Saga was selected as King's next Facebook game based on the popularity of the portal version of Candy Crush , first released in and which was one of the five most popular games by King later released mobile versions for iOS and Android that same year, adding a feature that allowed mobile users to synchronize their progress with the Facebook version.

Knutsson stated that at that time, with Candy Crush Saga as popular as it was on Facebook, they knew that they "had to get it right" in the transition process. The mobile release delay for Candy Crush Saga was in part due to adding the ability to play the mobile version in an offline mode that would still synchronize once the player returned online.

The mobile version helped to boost popularity of the game, attributed to the nature of the game being able to be played in a pick-up-and-go manner ideally suited for mobile devices. Tommy Palm, one of the four developers for Candy Crush Saga , stated that the first weekend numbers after the game's mobile release were over ten times greater than the estimates they expected.

Candy Crush Saga was expanded over the years by adding new episodes, each containing a number of new levels. This enabled King to also introduce new gameplay features alongside other game improvements. Zacconi saw this approach as a means to keep players, who otherwise have not purchased anything, to keep coming back and playing the game.

By , Candy Crush Saga had been downloaded more than million times across Facebook, iOS, and Android devices and considered the most downloaded app from the Apple App Store, [26] [27] and had at least 6. Though initially released with advertising to help with revenue, King removed the advertising in , and solely has earned money from the game in the form of in-app purchases. Five years after its release on mobile, the Candy Crush Saga series has received over 2. Candy Crush received particular mention in Hong Kong media, with reports that one in seven Hong Kong citizens plays the game.

King filed for applications for trademarks on the word "candy" in January with the United States Patent and Trademark Office , which became publicly known in January The mobile game known as CandySwipe created in , two years prior to the release of Candy Crush Saga , had many similarities that independent app developer Albert Ransom and maker of CandySwipe picked up on as Candy Crush Saga became more successful.

Following news of the "candy" trademark, Ransom issued a statement in February , claiming that King intentionally copied elements from his own game including the app icon, the art for the candy pieces, and sound effects like the level-completion "Sweet! During this same period, it was discovered that King had applied for a trademark on the word "saga", and they had taken action against Stoic, the developers of The Banner Saga ; King had attempted to block Stoic's registration of "The Banner Saga", and after the game released in January , it issued a cease and desist letter to the developers King's trademark application was still pending approval at this time.

Candy Crush Saga is considered to be an addictive game as it uses a compulsion loop that provides pleasurable reinforcement the more one plays. In May , a sequel titled Candy Crush Soda Saga was soft launched by King, with a similar design but new gameplay dynamics, such as a soda bottle piece that can shift gravity.

Among other gameplay changes, Candy Crush Soda Saga introduces soda candies that release soda that fill the puzzle board from the bottom up, causing candies to float up to the highest soda level. In September , another sequel named Candy Crush Jelly Saga was soft-launched in various countries for the Android platform.

The Facebook version appears to no longer require Adobe Flash to play. The game introduces jelly-filled squares. Matches made with candies occupying jelly-filled squares will generally cause all squares that were part of the match to become jelly-filled, with the goal of making all squares on the gameboard filled with jelly to complete the puzzle.

Prior to each round, the player may have the ability to select one of the series' characters to assist with the puzzle. Each character has a power that activates after a certain number of candies of a specific color are collected, such as converting a candy on the board to a wrapped candy.

The show was produced by Lionsgate with executive producer Matt Kunitz , and with collaboration by Sebastian Knutsson, the creative developer of the first Candy Crush game.

The game is also featured in Psy 's music video " Gentleman ". From Wikipedia, the free encyclopedia. This is the latest accepted revision , reviewed on 11 March For the game show, see Candy Crush game show. Free-to-play match-three puzzle video game involving matching candies. Main article: Candy Crush game show. This section needs expansion.

You can help by adding to it. February Video games portal. Archived from the original on September 6, Retrieved December 12, July Retrieved January 24, December 18, Retrieved May 21, Los Angeles Times. Retrieved October 19, Archived from the original on February 7, San Jose Mercury News. Venture Beat. Retrieved October 20, New York Times. Retrieved November 17, CBS Interactive. Retrieved July 5, Gamer Network.

Retrieved January 22, The Verge. Vox Media. Retrieved November 18, Retrieved September 30,

Talking Tom Candy Run Android Gameplay #1, time: 19:32
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Re: buy a game candied game

Postby Mugrel В» 13.02.2019

Candy Crush received particular mention in Hong Here media, with reports that one in seven Hong Kong citizens plays the game. Screenshots iPhone iPad. Give us crowns WITH free boosters for completing so many levels on the first try! Pyramid Solitaire Saga. The Dreamworld is no longer accessible.

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Re: buy a game candied game

Postby Tautaxe В» 13.02.2019

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Postby Kajigis В» 13.02.2019

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Re: buy a game candied game

Postby Zolokinos В» 13.02.2019

All rights reserved. Wikimedia Commons has media related to Candy Crush Saga. February

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Re: buy a game candied game

Postby Tosar В» 13.02.2019

While levels had the same goals, the players had to balance matches of candies of two randomly selected colors to avoid disrupting the sleeping Odus the Owl; if they did, the level was considered lost and the player had to try again. Other than that its a great game. November 11,

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Re: buy a game candied game

Postby Doshakar В» 13.02.2019

The others are interesting since the dog food for example really smells like dog food once you As I do with every phone game I get bored of them game either dont buy for a while or just delete the game entirely. Time and energy is continue reading going into changing how the characters look, game with how much they help you. I want to start by saying I had stopped playing candy crush candied for about two bu.

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Re: buy a game candied game

Postby Doukasa В» 13.02.2019

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Re: buy a game candied game

Postby Gardadal В» 13.02.2019

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Re: buy a game candied game

Postby Fejar В» 13.02.2019

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Re: buy a game candied game

Postby Zulabar В» 13.02.2019

Had the whole bame play on Christmas and they were either laughing or grossed out. This applies to all of King's games. Top charts. Candy Crush Friends Saga. Throughout the game, the player solves puzzles so Tiffi short for Toffette can solve problems plaguing the residents of the Candy Kingdom.

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Re: buy a game candied game

Postby Tusar В» 13.02.2019

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Re: buy a game candied game

Postby Tygom В» 13.02.2019

Candy Fever. Gamer Network. For the game show, see Candy Crush game show. Add to Wishlist.

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Re: buy a game candied game

Postby Mizahn В» 13.02.2019

Share opinions and have sweet discussions with other members of the Candy Crush Friends Saga community. Aggregate score Aggregator Score Metacritic. Jelly Belly has turned some of their incredible tasty flavors into a grossed out twin and you do not know what you get until you eat it.

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