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DRM Still Breaking Games Nearly A Decade After Purchase

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716 posts В• Page 602 of 261

Buy a game nearly today

Postby Vudokree В» 05.02.2019

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About a month ago, Microsoft's Boris Schneider-Johne explained that -- along with everything else Windows 10 was bringing to the party privacy invasion , blocking of pirated software -- it would also be bricking certain paid-for software. Now, the DRM is considered a security flaw and their older games would no longer be playable on a computer running Windows The purposefully-flawed software "protected" software companies from piracy well, not really The problem continues. As Microsoft seeks to seal more security holes, it's patching up earlier versions of its OS.

So, people using older operating systems -- and playing even older games -- are now going to find their purchased software similarly useless. These are all old games released more than 10 years ago but still playable on modern systems. This workaround can also be applied permanently, but Microsoft recommends against this because it also re-opens the security hole permanently.

And, once again, it's the paying customers who no longer have access -- or at least easy access -- to their purchases. Now, one could argue that the damage done here is minimal. The games are old and very few Windows users will still be playing them. But justifying DRM by claiming it only affects a small number of people is a pretty terrible argument. No one necessarily expects year-old software to adapt flawlessly to new operating systems, but they don't expect to be completely locked out of their purchases by security updates either.

It's not like purchasers expect this sort of behavior from other products they've purchased. A fifty-year-old book can be read just as easily as one printed last week, no matter how much printing technology has advanced over the past five decades. A board game can still be enjoyed years after its purchase, no matter how much game manufacturers would like you to purchase their newer offerings. Software shouldn't be an exception to the rule.

But it is, thanks to DRM. The fact that these two forms of DRM are considered vulnerabilities by the dominant operating system in the PC market says a lot about the software companies' priorities.

It's a short-sighted viewpoint that only considers the first few weeks of sales. Anything these companies can do to protect these is considered excusable, even if it makes paying customers unhappy -- either immediately after their purchase, or several years down the road. Filed Under: drm , safedisc , securom , video games , windows 10 Companies: microsoft.

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Use plain text. Join the Insider Chat. This feature is only available to registered users. Register or sign in to use it. Sign In Register Preferences. Tue, Sep 29th am — Tim Cushing. If you liked this post, you may also be interested in Anonymous Coward , 29 Sep am.

Ah yes, that is a great one. At least pirating is free to be a criminal. Anonymous Coward , 30 Sep am. What, neither of you smug bastards could paste a link? Ninja profile , 29 Sep am. The games are old and very few Windows users will still be playing them Hmmm, really? That could be the case for crapware out there but GOG for instance is there to prove the contrary. Fortunately we also have the pirates and eventually emulation like DOSbox for DOS games so these owners can rest assured they will be able to play the games they legally played.

Thanks to the pirates. PaulT profile , 29 Sep am. In terms of the overall Windows install base, they may well be right. Even with GoG it could be argued that most people are playing the newer versions of those games without the DRM rather than the original crippled version.

But, in terms of overall numbers? There may well be a not insignificant number of people who do indeed want to do this - but, of course, won't know they face this problem until they try launching their legally purchased game on their legally purchased PC. As you say, that's where the pirates come to the rescue, yet again. The other thing I'm always wondering about here is how these numbers are accurately tracked.

Put simply, of course - they're not. Not every PC used to access older games is even online, and even if it is there's no way of knowing that I've just put in my old disc to play an old game unless it's a game that tries phoning home to servers that probably no longer exist.

Yet, a large proportion of customers will still have the ability to do that, even if the discs do tend to sit in a box most of the time. What's insignificant? Is 8 million people insignificant considering we are 7, 8 billion? It doesn't really matter.

The number may be insignificant considering the general population but it's still an issue for those who are being screwed. No, of course not. The reason why GoG is popular is because it allows people to obtain a game that might be difficult or impossible to play on a new system to work with few issues or even on systems it was never going to work with in the first place - see their many OSX and Linux versions of games that were originally Windows-only But, like the ongoing DLC arguments, it's down to intent.

With DLC, it's always down to whether the player feels that the game in question was crippled to allow content to be sold as DLC later, or whether they're apying for extra content that expand a fully fleshed out game.

The same will go for this kind of thing. If you want me to pay GoG or similar, it has better be because there's some natural reason why it won't work on a new OS, and not because you want to to buy it again without the "you must be a pirate" trap that you inserted in there in the first place. Bear in mind that this DRM was the very reason many people stopped buying these products to begin with.

Very good points. Something I think should be raised with the vendors of the DRMed assets: Since the games are 10 years old, why not release a patch for them so people can use them without the DRM? Problem fixed. And forcing someone to use an old and insecure OS to run an old game, or to use potentially illegal and malware infected third party patches is not really helping security, is it?

John Fenderson profile , 29 Sep am. Not only are they going to end up in the same state, but they will do so sooner.

More to the point perhaps, this vulnerability has been around since Vista, if not before. What if Microsoft had released this fix back in , early in Vista's life? Then it wouldn't be a bunch of old games that didn't work, it'd be a bunch of games that were brand new, or just a year or two old that didn't work. Mason Wheeler profile , 29 Sep am. Anyone still want to tell me I'm wrong when I say DRM is a hacking tool and needs to be legally classified as such?

If people aren't believing that it's malware, how about an OS provider deciding that software originally provided by one of their own subsidiaries is a high security risk? When MS has poorly architected separation of privileges and other security features that existed since before MS existed, you can go right ahead and argue that Windows is a hacking tool and hacking-ready platform which has allowed the installation OK, encouraged the very creation, sometimes actively, with instructions and SDKs, of very badly designed things and intentional malware as well.

Funny, i just tried playing an old game a few days ago but it just closed without any message. After a short minute of Google i found out that it used Securom so i didnt even bothered with it. Spaceman Spiff profile , 29 Sep am. It just isn't worth the pain and suffering it causes. There are often as-good-as or better options out there that are DRM-free. That argument doesn't really work with games, especially those produced at the time in question. Plus, most of the people buying these games would not have known at the time what DRM was and how it would affect them.

I agree with the sentiment, but this is not a good example to push blame onto the purchaser. Great strategy there Microsoft. I would rather have a computer with more security that still allows me to play the game rather than a computer that is less secure and able to play the game.

My computer has way to much important stuff on it such as banking info and porn to risk it over a game. If they disabled it to make more money that is one thing, but this is for protection.

As for comparing books and board games to computer programs is sort of short sided and stupid. A book and board game will not open your entire life to the whole planet while a computer will. Should they not be able to make their own choices on the subject? That's more dangerous than playing some older games, depending on your source. Sorry, no dice. There were other ways to deal with this, and "we're just protecting you" doesn't fly when they've been aware of this problem for a decade.

Wait, no, also for your porn.

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Re: buy a game nearly today

Postby Maujin В» 05.02.2019

Yeah, sure. A while back, one person created bit compatible installers to get around this problem. Anonymous Coward1 Oct am. Hawk29 Sep pm.

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Re: buy a game nearly today

Postby Mejin В» 05.02.2019

This workaround can also be applied permanently, but Microsoft recommends against this because http://enjoystake.site/games-play/games-to-play-while-lying-in-bed-1.php also toady the security hole permanently. If you're not pleased with fact 1, then don't buy the ability to access the product. Stating to me what is the obvious policy stance: If Company X abandons the codebase, then that codebase must become open source.

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